snopes.com  

Go Back   snopes.com > Non-UL Chat > Amusement Bark

Reply
 
Thread Tools Display Modes
  #321  
Old 17 July 2017, 02:16 PM
Morrigan's Avatar
Morrigan Morrigan is offline
 
Join Date: 26 March 2001
Location: Vassar, MI
Posts: 5,410
Default

I have a new copy of FFXII Zodiac age that I'm working on, and it's been fun to revist an old favorite! Graphics are a definite improvement, too!
Reply With Quote
  #322  
Old 17 July 2017, 06:18 PM
Richard W's Avatar
Richard W Richard W is offline
 
Join Date: 19 February 2000
Location: High Wycombe, UK
Posts: 24,999
Default

I got Elite : Dangerous when I went out shopping earlier, since I'd been sort of considering it for a while.

Bit of a steep learning curve, even if you're used to the original... I actually got stuck on one of the tutorial missions, trying to dock.

I didn't bother watching the video because it seemed pointless watching a video of something rather than just doing it, so I went ahead with the tutorial and flew to the new system and station, requested docking permission as instructed, and then spent some time trying to line up my ship with the docking slit, since the method I used to use in the original Elite doesn't seem to work any more (or at least I couldn't tell if it was working, because I was still having trouble controlling the speed of the ship - it seems to work on a logarithmic scale and also have a bit of a lag between pushing the button and the effect; mass of the ship, I suppose).

I used to fly between the station and the planet, centre on the planet, check that the station was lined up in rear view, head towards the planet for a bit, stop and turn round, and because the docking slits were centred on the planet as well, that meant you were generally well lined up for your approach. I couldn't get that to work, partly because of speed difficulties, partly because I can't work out how to get a rear view (I found this thread about how to use the camera controls, and it's full of people mapping endless combinations to specialised view control gadgets; that's going to be hopeless on an XBox controller, and none of the presets seem to be a simple "rear view", which was one of the basics in the original game and on which I used to rely), and partly because the stations don't even seem to be lined up like that any longer, although I could be wrong.

So it took me quite a while to line up and get through the docking slit. Fortunately the game seems more forgiving than it used to be, so I didn't crash. Once in, I was surprised to be told I needed to find a landing pad and physically touch down, so I spent the next ten minutes trying to work out which bit looked like a landing pad - the obvious bits didn't seem to be working - and land on it. Again, this would be much easier if there was a "look down" view so that you could see where you were trying to land, but if there is, I can't find it. But I managed to land on various likely-looking bits (and again, the game's forgiving enough that I didn't crash) and nothing happened.

After ten minutes or more I gave up and decided I would watch the tutorial video after all, which you can't do from the tutorial itself so I had to look it up on my laptop. And discovered that apparently I'd spent long enough trying to dock that my landing request had expired, and the landing pad I'd been allocated no longer existed, which was why it wasn't easily identifiable and nothing was happening when I tried to land. (Although apparently I had been trying to land on an actual landing pad, at least until I gave up and tried other random bits of structure). Nothing in the tutorial itself indicated that this had happened, or even told me that it was possible for the landing permission to expire like that.

So I went back outside, requested permission to land again, flew back in and managed to land fairly easily - with the proviso that it would be much easier if there was a simple camera facing downward so you could see where you were landing!

I've not had to actually "read the instructions" for a game for a long time...!
Reply With Quote
  #323  
Old 17 July 2017, 10:14 PM
Richard W's Avatar
Richard W Richard W is offline
 
Join Date: 19 February 2000
Location: High Wycombe, UK
Posts: 24,999
Default

Well I'm not getting on well with this bloody game so far...

I gave up on the tutorials after watching a few more videos and completely failing to shoot down a ship using missiles, and thought I'd start on the game and avoid combat for a while (which seems sensible to start with anyway). So I started a game, found the planet I was supposed to be delivering plans to, spent about half an hour trying to compare the economy of where I was with the economy of that planet so I knew which cargo to take (even though I'd watched the tutorial on that part and so should have been able to do it), bought some cargo, checked out a few other screens, and then took off and flew to where I was going. That part went OK despite the map being a lot fiddlier than the tutorial video made it look.

So I remembered to request docking permission at the destination station, which was a different type from the standard Coriolis station, and so wasn't featured in the tutorial video.

At first, I thought it was telling me to land at a pad on the outside, which as I approached I realised had another ship already on it. I waited for the ship to leave and immediately got a fine for loitering near a landing pad, even though I supposedly had permission to land there. So I thought, that must have been the wrong place. (I'm sure it had an indicator on it - the indicators are hard to interpret). I spent another five minutes trying to dock in what looked like a docking slit, but turned out to be some sort of window I think - bashing my ship into the station all the time - then turned around and flew a bit further back to have another look and spotted an actual landing pad with a definite landing indicator on it. So I flew to that and tried to land, only to get a warning that I'd not extended my landing gear. After faffing about deploying weapons and so on, I managed to extend the landing gear, but it still didn't let me land. Then my landing permission time ran out and I got another 400 credit fine for loitering on the landing pad I'd been trying to land on.

Then I tried to request permission again but it wouldn't let me, so I flew a bit further away and got new permission, tried to land again without success even though I'm sure I was on the right pad, and then finally reached the damage limit on my ship (which is, at least, quite forgiving) and blew up, still pretty much sitting on the landing pad I was meant to be landing on, so far as I can tell.

Oh well, time for another go...
Reply With Quote
  #324  
Old 17 July 2017, 10:38 PM
crocoduck_hunter's Avatar
crocoduck_hunter crocoduck_hunter is online now
 
Join Date: 27 May 2009
Location: Roseburg, OR
Posts: 11,072
Default

What game did you say you were playing? Was it Anal-Retentive Micromanagement Simulator?
Reply With Quote
  #325  
Old 17 July 2017, 11:41 PM
Richard W's Avatar
Richard W Richard W is offline
 
Join Date: 19 February 2000
Location: High Wycombe, UK
Posts: 24,999
Default

I think that's the subtitle, yes...

I managed to land easily at this station on my next try, after I realised that what I'd thought was the landing indicator on the pad I was meant to use was actually just what all the landing pads did when a ship was using them, even if the ship wasn't me. No idea what went wrong the first time apart from initially trying to land in the wrong place.

So I sold my cargo and claimed the reward for my mission, started another one and flew to the next system where I was nicely lined up to dock in a Coriolis station, with all the correct permissions, my landing gear down and everything, when the station security suddenly decided I was a criminal and blew me up (and fined me 1400 credits, as I found out from the bill for my next ship). Again, no idea why. Perhaps another ship crashed into me from behind and they blamed me. Although why the flipping space traffic control can't co-ordinate ships so that they don't give everybody permission to arrive and leave through the same small opening at the same time is beyond me...
Reply With Quote
  #326  
Old 21 July 2017, 02:25 PM
Richard W's Avatar
Richard W Richard W is offline
 
Join Date: 19 February 2000
Location: High Wycombe, UK
Posts: 24,999
Default

I know I'm posting loads of times in a row, but nobody else is around, and it is several days later!

I'm getting the hang of Elite: Dangerous but it's still a very frustrating game in a lot of respects. If you look at the achievement statistics, it seems like at least half of all players gave up before even doing anything much at all. The highest percentage of players who got any of the achievements - destroying another ship, which you can do in the first combat tutorial - is 43.4%. And only about 20% carried on far enough to complete 5 missions, which is about where you'd have more or less got the hang of it. After that, there seems to be a hardcore of about 5% or so who carried on and played it obsessively, and everybody else gave up. I'm still not sure which category I'll be in, but after playing for three or four days my achievements put me in the most persistent 10 - 15% of players already...

Only 0.27% of players managed to complete the first five tutorial missions! (This doesn't include me, yet). That's the sort of percentage usually associated with only the most difficult feats, so if your tutorials are that hard, there's something wrong! The second combat tutorial almost put me off trying combat in the game at all, but in the game it's actually much easier. The tutorial dumps you in an underpowered ship against a skillful, well-armed opponent in a ship that can outmanoeuvre you, and tells you to use missiles to destroy it. But doesn't tell you how the missiles work or how to use them. As a tutorial, it's really poor. I'm not sure that even completing that one would get the achievement, though, because I've done 4 out of 5 of these yet the progress indicator says 72%, rather than 80%. So maybe there's some other bug or factor that makes the achievement impossible to get even if you are persistent enough to complete that tutorial.

I kept getting stuck in the first few days and having to google the answers to basic questions like "how do I get back into my ship from the surface of the planet?" and "how do I read these mission-critical messages that it keeps telling me I'm receiving?", even though I'd watched the relevant tutorial videos. Luckily there are threads out there from loads of other people who couldn't find the correct button combinations or obscure menus either. Sometimes it seems the game makes you push buttons just for the sake of it, for example when claiming the reward for a bounty mission - you have to end the mission and claim part of the reward in one place, then pointlessly go to another menu to cash in your actual bounty voucher.

I worked out why I hadn't been able to dock even while sitting on the correct landing pad - your ship has to be facing in the right direction, too. Luckily you can easily rotate it once you know that.

The controls (on the XBox controller) are annoying. For example, to put your landing gear down you have to press B plus Down on the d-pad, but pressing B alone gives a sudden speed boost, which when you're coming in to land is not helpful at all. You need to request docking permission by opening a menu with X plus Left on the d-pad (an in-game legal requirement for docking) but pressing X alone deploys your weapons, which is illegal when you're within docking range of a station. This has always been one of the disadvantages of consoles, to be fair - on a PC they could have separate buttons assigned for everything. Another console disadvantage is the screen resolution - although far better than it was a few years ago, you still get critical information shown in tiny letters in an easily missable corner of the screen.

It also has to be permanently connected to a remote server, even though I'm playing solo. I've already been kicked out of the game twice thanks to a temporary glitch in my broadband (although the second time it might just have crashed). This also means you can't pause the game properly, even though it has what appears to be a pause screen - so when my controller batteries ran out just at the end of a fight, I had to run to find new ones while the fight continued on screen and I was helpless. Luckily I'd just destroyed the only hostile ship, and the others were police who'd come to see what was going on.

Talking of police, they turn up when there's a fight and - if you have no record and are going for a wanted criminal - they join in on your side. This would be fine except that they are able to steal your kills! I'd almost destroyed one wanted criminal, from a faction I had a contract to destroy, when the police arrived and got the last shot in just as I was lining up to finish him off, and it didn't count as my kill despite having spent five minutes or so fighting him and weakening him to that point.

The fact that you can't pause means that missions can expire even when you're not playing the game, so you basically have to ditch all active missions when you quit a session in case they've expired when you next play it. (You get penalised when they expire).

And the missions themselves often involve flying aimlessly around a system for hours looking for the targets, so they can be pretty tedious.

I'm sure that's not even everything that's annoyed me about it, but it's all I can remember for now. The original was still more playable than this - although it also gained a lot for being literally like almost nothing anybody had seen before, which is an advantage that no remake will ever have. (I can't even remember the last game with that sort of impact - GTA III perhaps. It's much harder to change things like that now).

Having said all that, now that I more-or-less know what I'm doing and have got a few goals to aim for, I will probably carry on playing it for a while at least. My trading rank has increased to "Peddler" (two up from the starting rank of "Penniless") but my combat rank is still "Harmless" - it takes ages to track down and destroy other ships, if you're trying to go only for wanted criminals to avoid a criminal record of your own, which I am at the moment as I'm not practised enough to stand up to the police en masse. I've upgraded my ship once to a Viper Mk III which is reasonably kitted-out for bounty hunting at a low level. I hope it will feel less like a slog as I get further along.
Reply With Quote
  #327  
Old 21 July 2017, 05:01 PM
Crius of CoH's Avatar
Crius of CoH Crius of CoH is offline
 
Join Date: 13 February 2006
Location: Paragon City (Cranston), RI
Posts: 1,545
Default

Quote:
Originally Posted by Richard W View Post
I know I'm posting loads of times in a row, but nobody else is around, and it is several days later!
I'm back to playing Minecraft on a Realms server with a, uh, generationally-compatible group of players. Nothing new here... and if I weren't playing Minecraft, I'd be playing Baldur's Gate II - again, nothing new. At least I'm not still playing Skyrim So post away! At this point, for me, it's how I'm keeping up on what's new.
Reply With Quote
  #328  
Old 21 July 2017, 06:45 PM
crocoduck_hunter's Avatar
crocoduck_hunter crocoduck_hunter is online now
 
Join Date: 27 May 2009
Location: Roseburg, OR
Posts: 11,072
Default

I have to ask, Richard, as *ahem* comprehensive as the detail in that game seems to be, do you get stat penalties if you don't tell your character to use the bathroom on a regular basis?
Reply With Quote
  #329  
Old 21 July 2017, 06:47 PM
GenYus234's Avatar
GenYus234 GenYus234 is online now
 
Join Date: 02 August 2005
Location: Mesa, AZ
Posts: 23,975
Default

You do, but the button combination for "unzip fly" is quite similar to "draw pistol and fire" so many, many innocent urinals have suffered.
Reply With Quote
  #330  
Old 21 July 2017, 09:43 PM
Darth Credence's Avatar
Darth Credence Darth Credence is online now
 
Join Date: 28 October 2005
Location: Salt Lake City, UT
Posts: 3,105
Default

Taking a break from VR, I picked up Injustice 2 when it was on sale for Prime Day. I enjoy it, but I have clearly lost the ability to pull of the combos. Going through the tutorial where it shows the combos, I just can't get them done. I can do every individual move, but when I try to make a combo out of it, the follow up moves don't do what I'm trying to make them do. The move either doesn't go off at all, or I end up doing some other move. It seems like this should be because I am trying to execute the later moves too quickly, but no matter how fast or slow I do the combination, it just never quite comes off.
Fun game, though, if you like fighting games. I love the Injustice comics, so this ends up being an extension of that story for me.
Reply With Quote
  #331  
Old 21 July 2017, 10:20 PM
crocoduck_hunter's Avatar
crocoduck_hunter crocoduck_hunter is online now
 
Join Date: 27 May 2009
Location: Roseburg, OR
Posts: 11,072
Default

I hear you, DC: doesn't seem to matter which fighting game I play, pulling off combos never seems to work correctly. Either it doesn't do the move, or the second move goes off but there's something wrong with the timing so it doesn't actually connect.
Reply With Quote
  #332  
Old 23 July 2017, 02:05 AM
Darth Credence's Avatar
Darth Credence Darth Credence is online now
 
Join Date: 28 October 2005
Location: Salt Lake City, UT
Posts: 3,105
Default

Frustration at Injustice has sent me back into my safe VR world. Just played through Batman Arkham VR. First, it is absolutely expensive for the total length. You can get through the whole thing in an hour, and I think I got it for $15 on sale.
That said, it's an hour where you're the GD Batman. You get to put on the suit, analyze crime scenes, sneak through a sewer, and terrorize the Penguin. Voice acting from the same people in the other Arkham games, great little story, all around well done. If you can get over the price to length ratio, it's well worth it.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What video games are you playing? Darth Credence Amusement Bark 1000 25 November 2015 11:19 PM
What video games are you looking forward to? chillas Amusement Bark 16 08 February 2015 10:45 PM
Nostalgia Critic - Are Video Games Art? TallGeekyGirl Amusement Bark 0 05 June 2013 03:01 PM
Things video games need to stop doing Mickey Blue Amusement Bark 31 31 May 2013 04:43 PM
The most mysterious video games? TheLazenby Entertainment 14 27 March 2008 07:27 PM


All times are GMT. The time now is 02:39 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.